Jake Harvard, 13 is not happy when he learns he has to spend the summer with his uncle Benny, a middle aged detective in suburban Washington DC. Jake meets a young girl named Kat Adams who has a passion for American history. After uncle Benny turns away a client named Lola Meanors who is looking for her missing husband, Jake and Kate start their own secret investigation.
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As a child living in Africa, Jill Young saw her mother killed while protecting wild gorillas from poachers led by Andrei Strasser. Now an adult, Jill cares for an orphaned gorilla named Joe — who, due to a genetic anomaly, is 15 feet tall. When Gregg O’Hara arrives from California and sees the animal, he convinces Jill that Joe would be safest at his wildlife refuge. But Strasser follows them to the U.S., intent on capturing Joe for himself.
When a sprite named Crysta shrinks a human boy, Zak, down to her size, he vows to help the magical fairy folk stop a greedy logging company from destroying their home, the pristine rainforest known as FernGully. Zak and his new friends fight to defend FernGully from lumberjacks — and the vengeful spirit they accidentally unleash after chopping down a magic tree.
Boonie bears and Bald Qiang work together with secret primitive girl to smash a conspiracy to destroy old-growth forest.
Alex, a boy obsessed with scary stories, is trapped by a witch in her modern, magical New York City apartment. His original hair-raising tales are the only thing keeping him safe as he desperately tries to find a way out of this twisted place.
The tale of an extraordinary family, the Madrigals, who live hidden in the mountains of Colombia, in a magical house, in a vibrant town, in a wondrous, charmed place called an Encanto. The magic of the Encanto has blessed every child in the family with a unique gift from super strength to the power to heal—every child except one, Mirabel. But when she discovers that the magic surrounding the Encanto is in danger, Mirabel decides that she, the only ordinary Madrigal, might just be her exceptional family’s last hope.
Drake and Josh are left home alone while their mom and dad leave on a ten-day cruise. But they have to take Megan to the airport in order to be ‘entirely’ left alone. Megan has to go to Colorado to meet her. Drake gets her a ticket to go not to Colorado, but to Los Angeles. Drake and Josh try to stop the plane, but are stopped by security guards. Then, they buy tickets to go to LA. When they’re on the plane, Drake sits next to some cute girls, while Josh sits next to some very annoying people. In the middle of the flight, Josh decides to go to a different seat. Josh sits next to a man that has a G-0. He doesn’t notice that the G-0 contains codes to run the money machine that he saw on the news. The annoying lady walks up to the front near Josh while there is turbulence. The lady falls on Josh, mixing up the G-0’s.
After losing her father, a young women must find the strength to face her fears and compete in the race of her life or her family will lose everything.
Mumble the penguin has a problem: his son Erik, who is reluctant to dance, encounters The Mighty Sven, a penguin who can fly! Things get worse for Mumble when the world is shaken by powerful forces, causing him to brings together the penguin nations and their allies to set things right.
Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game’s titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero’s Duty, a first-person shooter where he helps the game’s hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.
Four children dream of escaping the tedium of a summer holiday with their mother. When finally given permission to camp on their own on an island in the middle of a vast lake, they are overjoyed. But when they get there they discover they may not be alone… The battle for ownership of a lonely island teaches them the skills of survival, the value of friendship and the importance of holding your nerve.