As the Allied forces approach Paris in August 1944, German Colonel Von Waldheim is desperate to take all of France’s greatest paintings to Germany. He manages to secure a train to transport the valuable art works even as the chaos of retreat descends upon them. The French resistance however wants to stop them from stealing their national treasures but have received orders from London that they are not to be destroyed. The station master, Labiche, is tasked with scheduling the train and making it all happen smoothly but he is also part of a dwindling group of resistance fighters tasked with preventing the theft. He and others stage an elaborate ruse to keep the train from ever leaving French territory.
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In a highly secured vault deep within the walls of Vatican City, the Catholic Church holds thousands of old films and video footage documenting exorcisms/supposed exorcisms and other unexplained religious phenomena they feel the world is not ready to see. This is the first tape – Case 83-G – stolen from these archives and exposed to the public by an anonymous source.
Three teenagers are confined to an isolated country estate that could very well be on another planet. The trio spend their days listening to endless homemade tapes that teach them a whole new vocabulary. Any word that comes from beyond their family abode is instantly assigned a new meaning. Hence ‘the sea’ refers to a large armchair and ‘zombies’ are little yellow flowers. Having invented a brother whom they claim to have ostracized for his disobedience, the uber-controlling parents terrorize their offspring into submission.
After witnessing a brutal crime, things are finally starting to look up for 17 year old high school dropout Chelsea. She’s fallen madly in love with Jeff, an older and accomplished man who is promising to give her the life she can only dream of; there’s only one hitch…he’s still married! To make matters worse, Chelsea finds out she is pregnant and Jeff wants nothing to do with the baby.
While on a dangerous mission to recover the historic Judas Chalice, Flynn is saved by Simone. But when double-crossed by a respected professor and ambushed by a ruthless gang, Flynn realizes Simone’s secret, his true mission and a shocking discovery are all lying within a decaying New Orleans crypt.
Jacob, a bank manager haunted by a violent heist that took the life of a coworker, teams up with his ex-cop neighbor, James, to bring down the assailant. While the two men work together to figure out the thief’s next move, Gabriel, the highly-trained criminal, is one step ahead. When Gabriel kidnaps Jacob’s wife and daughter, Jacob barrels down a path of bloodshed that initiates an explosive counterattack and brings all three men to the breaking point.
A Russian gang operating in Leeds with no respect for the laws of England, traffic Eastern Europeans in containers then enslave them, the women to sex, the men to illegal fights. They cross local businessman Gabe Taylor and a war escalates, but when his daughter is taken to be sold into the sex trade, Gabe fights back.
A former Naval officer with a dark past must face off against an insurgent with a sound sensitive bomb.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of “Stay Alive,” an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as “The Blood Countess.” The gamers don’t know anything about the game other than they’re not supposed to have it… and they’re dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection — they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to… stay alive.